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Why is calling a Function with InvokeRepeating causing so much lag vs...

Hi, Using InvokeRepeating(10 seconds) is causing a 50% FPS drop vs FixedUpdate with same function for me. I'm hoping someone could shed some light on the inner workings of Unity's FixedUpdate vs...

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Does Unity's WWW Request Handle HTTPS Encryption?

According to Unity docs (http://docs.unity3d.com/ScriptReference/WWW.html) the WWW API supports the HTTPS protocol... I understand it can fetch data from HTTPs web pages, but does this also mean it has...

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Why is calling a Function with InvokeRepeating causing so much lag vs...

Hi, Using InvokeRepeating(10 seconds) is causing a 50% FPS drop vs FixedUpdate with same function for me. I'm hoping someone could shed some light on the inner workings of Unity's FixedUpdate vs...

View Article

Does Unity's WWW Request Handle HTTPS Encryption?

According to Unity docs (http://docs.unity3d.com/ScriptReference/WWW.html) the WWW API supports the HTTPS protocol... I understand it can fetch data from HTTPs web pages, but does this also mean it has...

View Article
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